Blade of Grass
Damage: emotionally devastating. Durability: until someone steps on it.
Why earn things by playing when Clint can simply sell them to you?
Damage: emotionally devastating. Durability: until someone steps on it.
One-shots everything, including game balance.
+1 damage. +900% confidence.
You cannot see it. Neither can the damage reduction.
The suspiciously impractical fantasy armor option. Fan-site parody inspired by the armor-equity joke.
Same protection. Considerably more confidence required.
It is pretty. It is a hat. Clint has no further notes.
Enemies keep their distance. So does everyone else.
Fastest chicken in Azerim. Still a chicken.
Why ride a dragon when you can sit aggressively?
Has a 40% chance of ignoring where you told it to go.
Could be a dragon. Could be a rock with wheels.
Change your name. Regret it. Pay again. Clint planned this.
Skip the adventure and immediately complain there is nothing to do.
Deletes your fake account with a premium animation.
A rock. Slightly more premium than the free rocks outside Honeywood.
Authentic Azerim dirt. Probably.
Breathe freely for sixty whole minutes. Auto-renews emotionally.
+10% awake. +90% regret.
A rare written apology from the developers. Blank on the inside.
You already bought the expansion. This is the door fee.
Become invincible. Boring, but expensive.